gamification technology learning and education |
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navigate by keyword : gamification learning education online study achievement challenge competition engagement game goal play girl teenager graduate process user person illustration concept result service success interactive scene situation interesting motivation onboarding outline teaching technology trend vector management system homework flat browser asynchronous social lms benefit incorporating instructional design student marketing application strategy character |
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Gamification technology in learning and education. Incrise engagment and motivation in education. Online course or training. Vector illustration |
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